Mistrealm

Dungeons and Dragons

Spells from the d20 SRD

Water Breathing

SchoolTransmutation
LevelCleric 3, Druid 3, Sorcerer/Wizard 3, Water 3
ComponentsV, S, M/DF
Casting Time1 standard action
RangeTouch
TargetLiving creatures touched
Duration2 hours/level; see text
Saving ThrowWill negates (harmless)
Spell ResistanceYes (harmless)
Short DescriptionSubjects can breathe underwater.
Arcane Material ComponentsA short reed or piece of straw.
DescriptionThe transmuted creatures can breathe water freely. Divide the duration evenly among all the creatures you touch.

The spell does not make creatures unable to breathe air.

ReferenceSRD 3.5 SpellsT-Z

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